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Unreal Engine 3 level design tutorial to be presented at GDC 2010

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    #16
    We're working on getting some of the slides online, but the session wasn't recorded. Will post things ASAP!

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      #17
      Originally posted by Entropy View Post
      We're working on getting some of the slides online, but the session wasn't recorded. Will post things ASAP!
      Is there any hope to get also the new on the new level creation toolset ?

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        #18
        the features that epic descussed at gdc are already in the udk in rudementary form.
        to create roads/train tracks/trails/vines you need to look for spline loft actor on the forums, I have posted guids on how to use it. Note that the tool does not allow collision on your meshes yet. The procedural building tool needs more documentation/further emplementation before people can use it effeciently.

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          #19
          Originally posted by Entropy View Post
          We're working on getting some of the slides online, but the session wasn't recorded. Will post things ASAP!

          Awesome, Cheers Jim! From what I've seen already, it seems like you made an amazing level.

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            #20
            http://cmpmedia.vo.llnwd.net/o1/vaul...asedDesign.pdf

            Speakers: Lee Perry
            Track / Format: Game Design / Lecture
            Overview: 1

            -----

            http://cmpmedia.vo.llnwd.net/o1/vaul...earsOfWar2.pdf

            Speakers: Dan Schoenblum
            Track / Format: Programming / Lecture
            Overview: Attendees will learn what it takes to build a robust and massively scalable back-end platform for a game with millions of future players, drawing from Epics experience with Gears of War 2. Attendees will walk away with knowledge about the technologies used as well as what went right and wrong during the development of the system.


            Source :
            http://www.gdcvault.com/showConferen...conference=280

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              #21
              First PDF is interesting, the second went over my head lol.

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                #22
                That's nice but without actually someone presting it it's just plain text and you have to figure out 80% of it mean

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                  #23
                  Originally posted by Piranhi View Post
                  First PDF is interesting, the second went over my head lol.
                  Me too !
                  But I preferred to put all that concerned epic games.

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                    #24
                    ty for that, both were very interesting..

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                      #25
                      Am I the only one who couldn't watch the videos in the Prototyping one?

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                        #26
                        Originally posted by micahpharoh View Post
                        Am I the only one who couldn't watch the videos in the Prototyping one?
                        Videos ? :O

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                          #27
                          I hung out with Jim Brown at GDC and he sent me the link to where he saved the GDC slides - but I guess the link he sent me was only the "test slideshow". Either way, I'm sure he'll get 'em up soon when he's not busy. - I don't wanna pester him about it.

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                            #28
                            I hate nagging, especially for free stuff, but I'd really love to get a look over them slides if anyone could put them up?

                            Kind Regards.

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                              #29
                              I'm sorry Piranhi! Here you go:

                              http://unrealtechnology.com/Download...etterGame.pptx

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                                #30
                                Originally posted by Flak View Post
                                Again, I can't seem to watch the embeded videos. Can I get a link to those?

                                Thanks

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