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im having a big problem

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    im having a big problem

    well im trying to do that fracture thing.

    and ive followed the tutorial down to the nail.

    well anyway, i put the fracture mesh into my level, i build the lights and build all, when i start my game, the mesh aint there?

    any help please?

    #2
    okay ive sorted that now, ive got it showing up.

    is there anyway i can put a material on the inside though?

    i mean like when you shoot it and the chunks fall off you can see the blue and white squares!

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      #3
      Try this

      Go to Static Mesh options in Content Browser-> Fracture Options-> LODInfo -> Loose Chuck Outside Material -> Use Selected Object In Content Browser

      OR

      Right Click object in viewport -> <object name> Properties -> FracturedStaticMeshActor -> Fractured Static Mesh Component -> FracturedStaticMeshComponent (note spaces) -> Loose Chunk Outside Material Override -> Use Selected Object In Content Browser

      Hope I helped.

      Regards,
      Chris

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        #4
        thank you for the reply.

        unfortunatly when i do either of them, i build my level and start to play it.

        well when i shoot that wall it now turns the texture to the white and blue texture even on the outside, and falls to the floor!

        i have no idea why its falling to the floor now, considerin i did put support chunks in.

        any idea as to why the texture is changing?

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          #5
          As for the mesh not showing up when you play the level, it looks like the package must be saved first before it shows ingame.

          As for the chunk material I am having the same issue as you and already tried what cgseif323 suggested.

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