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Setting up 3D Studio MAX for UDK?

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    Setting up 3D Studio MAX for UDK?

    How do I set up 3D Studio MAX for UDK so that when I export 3D models from 3D Studio MAX and import them into UDK, the 3D models are of the correct sizes? For example, I create a room that is 24 feet long, 12 feet wide, and 8 feet high in 3D Studio MAX. I understand that one Unreal unit equals two CMs.

    #2
    And 1 max unit is 1 unreal unit - so do the math

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