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    WIP Map/Question

    Hey guys,
    I am new to the Unreal Engine 3. I have mapped in the past for the original UT, but this quite a bit different . . .
    This is just a quick experiment, so that I will learn how to use the new editor and Kismet.
    It is pretty bland at the moment but that is why it is a Work in Progress.

    My question is: How can you set the player to spawn without weapons?

    #2
    In kismet, 'Level Startup' [New Event > Level Startup] with the out connected to a 'Give Inventory' [New Action > Pawn > Give Inventory] and attach a 'player' variable [new variable > Player > Player] to the target.

    Select the Give inventory and make sure "Clear Existing" is checked. You get a warning when the map loads but the weapons are gone.

    Found on Hourences snippets page, His also removes the hud.

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      #3
      A non Kismet way to do this would be to go to:

      View> World Properties
      Drop down WorldInfo
      check "No Default Inventory for player"

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        #4
        Oh wow, that's pretty nice. Good find Bifuu

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          #5
          Thanks all!

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