Im making a game which requires frequent changes of xml data ( a lot) . In the final version I don't want to be reading this raw string data every time the player wants to play.
A solution would be to save a .bin file of the xml converted data for mobile, already filled up appropriately.
Problem is ive tried sticking the several .bin file in variouis cooked iphone folders all around. Ive been able to package the .bin file into the iphone build (because I can see it packaging it in) but calling the LoadBasicObject results in a fail read.
It is possible to load a prefilled .bin file for iphone?
A solution would be to save a .bin file of the xml converted data for mobile, already filled up appropriately.
Problem is ive tried sticking the several .bin file in variouis cooked iphone folders all around. Ive been able to package the .bin file into the iphone build (because I can see it packaging it in) but calling the LoadBasicObject results in a fail read.
It is possible to load a prefilled .bin file for iphone?
Comment