Have anyone tried deploying to iPhone 6 (plus) yet? How does it look like, considering they have different screen resolution and you can't edit system setting for those devices in UDK?
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Technically, you could set iPhone6 specific settings; however, it's a bit "hacky".
If you treat the base SystemSettingsMobile as your highest specced device and then config "downward" in all the other existing sections such as SystemSettingsIPad3, etc, etc - then any new platforms should use the base level high spec settings by default. This is a better way to go in my opinion as it doesn't rely on UDK being up to date.
This only works if you're willing/able to set iPhone6 and iPhone6 Plus to the same settings obviously.
I've not actually tested this - but it should work in theory.
Cheers
William
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