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    iPhone 6

    Have anyone tried deploying to iPhone 6 (plus) yet? How does it look like, considering they have different screen resolution and you can't edit system setting for those devices in UDK?

    #2
    Well, I'll be receiving my i6+ in a couple of weeks so I'll post then if no one else does. So far though, I can say everything I'm using works on iOS 8, on other devices (phew).

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      #3
      Might get my hands on a normal iPhone 6 in a few weeks for testing.

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        #4
        Technically, you could set iPhone6 specific settings; however, it's a bit "hacky".
        If you treat the base SystemSettingsMobile as your highest specced device and then config "downward" in all the other existing sections such as SystemSettingsIPad3, etc, etc - then any new platforms should use the base level high spec settings by default. This is a better way to go in my opinion as it doesn't rely on UDK being up to date.

        This only works if you're willing/able to set iPhone6 and iPhone6 Plus to the same settings obviously.

        I've not actually tested this - but it should work in theory.

        Cheers
        William

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          #5
          Good thinking

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            #6
            But if I remember correctly, iPhone 5S used the settings from iPhone 5 before UDK got support for 5S. So I would assume that iPhone 6 would pull its settings from iPhone 5S?

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              #7
              Maybe it does, not tested that - is it documented anywhere what the fallback use is?

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                #8
                Well had a quick 2 minute test - everything I'm doing seems to work on iPhone 6 Plus. Haven't had time to check whether it uses the base mobile system settings or the 5S ones.

                .. and startup is blisteringly fast.

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                  #9
                  Nice to hear! Does things look acceptable after the automatic upscale?

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                    #10
                    Looked acceptable to me, it was a little hard to tell though because really strong DOF was enabled (just because I haven't tested on anything higher than a 4S and it was disabled on that and earlier devices)

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                      #11
                      Appears that it does use the 5S settings (once I stuck some 5S overrides in my system settings to turn off DOF, it changed it on the iphone 6). Upscale looks acceptable, though it'd be nice to up that a bit.

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