I'm posting because we just upgraded to the newly updated Feb 2014 UDK (for iOS7 support). We were previous using Nov 2012, and we're experiencing very dramatic lag/FPS drop after updating. In particular, on the lower RAM devices, esp. iPhone4S and non-retina iPad mini (we're not planning on supporting below 4S, or below iPad2). The iPhone4S I'm using for testing was already on iOS7. When upgrading from iOS6 to 7, we had some initial problems with it crashing, but reduced content loaded during the game, and had since been able to play through without crashing, and with good FPS. Until upgrading UDK to Feb 2014 this week. Now it's to the point where audio and animations no longer sync up much of the time, and it staggers a lot (where animation lags behind the audio). We've gone through the config settings to double check no expensive mobile features are on, and to the best I can tell, they aren't.
Most of our devices are still on iOS6, leftover from wanting to be able to use console commands. Spot testing on iPad4 and iPad3 (still on iOS6 though), seem to show they still run well FPS-wise. While I didn't personally see it, I've been told the same FPS issues also happen on non-retina iPad mini on iOS7.
Have others experienced anything similar, and does anyone have any advice?
Most of our devices are still on iOS6, leftover from wanting to be able to use console commands. Spot testing on iPad4 and iPad3 (still on iOS6 though), seem to show they still run well FPS-wise. While I didn't personally see it, I've been told the same FPS issues also happen on non-retina iPad mini on iOS7.
Have others experienced anything similar, and does anyone have any advice?
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