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So anyone else find Landscape overly complicated for porting it to an iOS build?

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    So anyone else find Landscape overly complicated for porting it to an iOS build?

    I just started using it, even though the terrain editor can be a pain with its responsiveness I find it was way easier to make a level and be done with it.

    #2
    I just use a height map in 3dMax to create landscapes for mobile. Then bake the textures. The terrain editor for me is crazy touchy to get what I want.

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