Found this: http://physxinfo.com/news/tag/udk/
So I decided to give it a shot!! But didn't go so well. The object shows up in the mobile previewer and is destructible, but is INVISIBLE!!
This has nothing to do with the material as I have a Static Mesh version of the model right next to it and that shows up just fine. On the device it seems to disappear completely having absolutely no existence in the level.
Answers &/or input would be greatly appreciated! People love breaking stuff, and being able to provide that in our app would just make everything better (if at all possible using Apex destructibles)
Mobile
PhysX is now supported on iOS.
Rigid body physics, fracturable meshes and ragdolls are among supported features.
Note: Cloth, fluids and soft bodies remain disabled on iOS for performance reasons.
PhysX is now supported on iOS.
Rigid body physics, fracturable meshes and ragdolls are among supported features.
Note: Cloth, fluids and soft bodies remain disabled on iOS for performance reasons.

Answers &/or input would be greatly appreciated! People love breaking stuff, and being able to provide that in our app would just make everything better (if at all possible using Apex destructibles)

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