Hi I have tried looking to see if this was already asked but I couldnt find it anywhere, probably because its a stupid question but I just want to make sure I get it right before I have to do it all over. I am creating a game that has two modes, a single player and a co-op through gamecenter. Can the same unreal script work with both modes or do I have to make two different versions. Even anyone could give me a hint to see what would have to be called when the player selects multiplayer vs single player from the main menu.

PS I already have the single player as a working game.

Thanks for any help