Announcement

Collapse
No announcement yet.

use no-flat mesh as terrain,how to set collision

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    use no-flat mesh as terrain,how to set collision

    use no-flat mesh as terrain,I know can use static mesh editor to generate the collision.but my pawn can't walk on the mesh,because collision.http://udn.epicgames.com/Three/Mobil...leExample.html
    but the udk vehicleexample provide a map,the vehicle can run on the ground and close to the ground.I have study the map,but didn‘t find how to set the collision.
    Any tips are very grateful。

    #2
    Hi,

    Comment


      #3
      Originally posted by MrRipGames View Post
      Hi,

      thank you.

      Comment

      Working...
      X