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Mobile specular problem。

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    Mobile specular problem。

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ID:	3252400 This problem only in March UDK beta, Does anyone know how to solve this problem?

    #2
    It's using the default normal map, it might be that you have it using per-pixel specularity but don't have a normal map.

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      #3
      Originally posted by darthviper107 View Post
      It's using the default normal map, it might be that you have it using per-pixel specularity but don't have a normal map.
      No,I didn't set Use Mobile Pixel Specular.

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        #4
        I just got every material a normal map to override this default one, at least it works now.

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          #5
          Could you please expose the entire Mobile panel and the material window?

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