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    #16
    Thanks login! Your method prevented my old crash, but created a new crash...

    It was successful on Mobile Previewer, crash happened on my iPod Touch 4G once I replaced "GameEngine" with my own GameEngine class in .ini file.

    The error message is:
    Code:
    UE3SYS:CRASH:
    Core/Inc/UnClass.h(1319):
    Assertion failed: Class ConstructObject called with a NULL class object
    Is something missed???

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      #17
      I had that on my Ipod... using the Viewport method, I put some code in the class and it seemed to solve it...

      Did you put anything in your GameEngine class?

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        #18
        Yes, I put a variable into it for keeping between levels.

        The code likes this:
        Code:
        class LogGameEngine extends GameEngine;
        
        var MicroTransactionBase MicroTrans;
        
        DefaultProperties
        {
        }
        And then add the following to \UDK\Engine\Configs\Mobile\MobileEngine.ini:
        Code:
        [Engine.Engine]
        GameEngine=LOG.LogGameEngine
        LOG is my project name.

        Maybe I ought to try your Viewport method.

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          #19
          Hey guys, Thanks to you guys I have gotten very close to having facebook working with my app. Unfortunately, there is an issue. After the app pops me over to facebook to inform me of the authorization and ask permission, I hit ok, and it says "Safari Cannot open the page because the address is invalid." I'm not sure where I need to put what in order to get past this point. Any ideas? Thanks.

          Edit: After hitting ok, I am directed to https://m.facebook.com/dialogue/oauth?refid=0

          Perhaps there is something with refid being 0 that is the problem, that's all I can think of at this time.

          Comment


            #20
            Hi, Showster, I found my local log:

            [0018.31] Warning: StaticLoadObject for Class Log LogGameEngine couldn't find object in memory!

            I'm sure that there was something missed in login's method!

            Comment


              #21
              any issues with the latest version of udk?

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