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    Screen size/orientation

    Is there something I have to change in one of the .ini files? When I run my game in the Mobile Previewer the visible game window is a thing horizontal strip, while the window is setup in Portrait mode. It looks a bit better when played on my iPod bbut it's not taking up the full viewing area.

    Currently it's using Kismet to attach to a CameraActor, is there something I have to set in the CameraActor? Nothing is sticking out to me.

    Thanks!

    Screenshot of app on device:


    #2
    Originally posted by robotbebop View Post
    Is there something I have to change in one of the .ini files? When I run my game in the Mobile Previewer the visible game window is a thing horizontal strip, while the window is setup in Portrait mode. It looks a bit better when played on my iPod bbut it's not taking up the full viewing area.

    Currently it's using Kismet to attach to a CameraActor, is there something I have to set in the CameraActor? Nothing is sticking out to me.

    Thanks!

    Screenshot of app on device:

    I am pretty sure it is constrain aspect ratio, if you turn that off, it should look 'normal'.

    Comment


      #3
      Originally posted by Vawx View Post
      I am pretty sure it is constrain aspect ratio, if you turn that off, it should look 'normal'.
      What is it constraining the aspect ratio against though? There must be some kind of setting somewhere that sets the viewport. I just can't find it to save my life.

      EDIT: I think what i'm looking for is a resolution setting, durp; YEP - it's under UDKEngine.ini -> ResX=1280 ResY=720... S-M-R-T

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