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Troubles with StaticMeshCollectionActor

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    Troubles with StaticMeshCollectionActor

    Hi,

    I'm trying to hide StaticMesh from map using CollidingActors iterator at Pawn and HiddenActors array from Controller. When I test it on emulator, all is ok, works perfectly, but at iPhone the same StaticMeshActors now are StaticMeshCollectionActor and the StaticMeshComponent array from inside is empty.

    I know, it is a optimization process but I need access to near StaticMeshActors. I don't know if I can apply a flag to a StaticMeshActor for don't add it at a StaticMeshCollectionActor or exist any other way to access it.

    If somebody can help me I appreciate it.
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