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Offset Verts in Game only

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  • Offset Verts in Game only

    When in UDK in the skeletalmesh browser, animSet editor, animTree, everything looks fine.

    but when I play on mobile device its all messed up.

    has anyone see this before? Only thing I haven't tested is play this in the regular editor, which I will tonight. Just wondering if anyone else has come across this.

  • #2
    it may be an issue with the number of bones that are weighting the same vertex.

    I wouldn't use more than 3 bones for the same vertex. So my suggestion is to repaint the weights with this limitation, and see what happens then.


    • #3
      did you solve it?
      updates please...