Bit of an open question here. Just in the planning stages of putting together an iPhone game and thought I'd try and get some input. My issue at the moment is that I'm not too sure how to tackle the terrain and I'm wondering how other people have tackled it? Game would be a 3rd person shooter, of sorts :P
My main concearn at the moment would be how to blend textures, if it's possible- going from grass to a path, grass to stone and so on. The only idea I've really had to tackle the problem so far is just to have one generic 'floor' texture like grass or something, then layer everything on top of it either as meshes or textured planes.
Any advice? Cheers.
My main concearn at the moment would be how to blend textures, if it's possible- going from grass to a path, grass to stone and so on. The only idea I've really had to tackle the problem so far is just to have one generic 'floor' texture like grass or something, then layer everything on top of it either as meshes or textured planes.
Any advice? Cheers.
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