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Fractured Mesh on touch?

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    Fractured Mesh on touch?

    I have a mini game that needs to have certain meshes fracture when touched. is this possible since they will be InterpActors? If so how do we go about this with Kismet?

    #2
    I'm also interested in this... Is it possible to fracture mesh when a certain force is applied to it by, let's say, a vehicle? I mean, it wouldn't fracture if the vehicle only slightly touched it, but it would fall apart if it was hit head on....

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