Hi All,
There is an issue in the IPA packaging process that prevents a game packaged with the December or January UDK releases from making it all the way thru the App Store submission process.
You can download a fixed version of iPhonePackager.exe, which should replace the existing executable in [InstallPath]\Binaries\iPhone. For anyone who is stuck in the submission process, you need to either run the packaging step in UFE again, or run the resign tool on the IPA file you want to submit (be sure to pick a new name for the destination file). After that, resubmit the updated IPA in the same way as you originally did.
Cheers,
Michael Noland
There is an issue in the IPA packaging process that prevents a game packaged with the December or January UDK releases from making it all the way thru the App Store submission process.
You can download a fixed version of iPhonePackager.exe, which should replace the existing executable in [InstallPath]\Binaries\iPhone. For anyone who is stuck in the submission process, you need to either run the packaging step in UFE again, or run the resign tool on the IPA file you want to submit (be sure to pick a new name for the destination file). After that, resubmit the updated IPA in the same way as you originally did.
Cheers,
Michael Noland
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