Alright. Well I figured it out. Kind of. As far as I know UDK Scaleform seems to process one font at a time. When I changed the font in Flash to the same font as the title above the text it shows up fine.
Really? How do I create a menu screen then? I used to have it all working just fine until they got rid of the UIscene editor. Now I am figuring it out all over again.
Hi, I new in UDK Mobile...
I had same problem..
I already know that Scaleform can't be used in UDK mobile, that's why I use ordinary flash menu. but, i cant interact with button (in flash).
How can UDK read my touch to that button?
thanks in advance
I ended up creating my buttons in Photoshop, saving them as a .png, and importing them into the content browser. Then I used Kismet to create my menu. Check out this link. http://udn.epicgames.com/Three/MobileInputSystem.html Then scroll down to "Handling Button Input Zones". Forget about "Remote Event" and use "Level Loaded" to connect to "Add Input Zone".
Hi, I new in UDK Mobile...
I had same problem..
I already know that Scaleform can't be used in UDK mobile, that's why I use ordinary flash menu. but, i cant interact with button (in flash).
How can UDK read my touch to that button?
thanks in advance
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