Hello!
I was wondering if it is possible to include Objective-C Libraries (.a) in UDK and call its function from Unrealscript for usage in-game just like DLLs.
Thanks in advance,
.No
I was wondering if it is possible to include Objective-C Libraries (.a) in UDK and call its function from Unrealscript for usage in-game just like DLLs.
Thanks in advance,
.No
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