Announcement

Collapse
No announcement yet.

Touchscreen gesture support in UDK

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Touchscreen gesture support in UDK

    I've looked around and haven't found it yet, but what gestures are supported in the UDK iOS version. Does it support swipes, track touches, etc...


    If you can detect/respond to all gestures that you can with do on an iPhone, that's what I'm really wanting to know.

    #2
    We created a gesture system for a touch screen device not long ago. We were using Flash for ours, but I believe you could create a similar system using Scaleform and Flash.

    We split our screen up into a grid and then just tracked which boxes where pressed in what order once the user touched the screen. Once the user took their finger of the screen, we ran the result through an array of different gestures.

    Comment


      #3
      I have to say that if gestures are not built in to the UDK then I don't really see the point.

      Comment


        #4
        There are different levels of input control available, from simple hot-spots (buttons, sliders, joysticks) to arbitrary script-driven code detecting whatever you want to:

        See the Mobile Input docs for more information.

        Cheers,
        Michael Noland

        Comment

        Working...
        X