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Jazz Jackrabbit UDK iOS Tutorial

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  • Jazz Jackrabbit UDK iOS Tutorial

    Epic Principal Artist Shane Caudle takes you through a quick tutorial to demonstrate some of the new features added to UDK for supporting iOS development.

    In this tutorial, Shane shows you how easy it is to get your own custom game up and running using the visual scripting language Unreal Kismet, without writing a single line of code. The game you see here is designed to be a top down dual stick shooter featuring Jazz Jackrabbit.
    Also included in the download, Shane takes this game much further by adding:
    • Multiple enemy types
    • Pickups and powerups
    • Particle effects
    • Music and sound effects
    • HUD element for health and score
    • Loading and saving high scores
    • Custom input zones

    Download:

    Tutorial
    Screenshots and Doc
    Check out the video on YouTube

  • #2
    Wow, sounds amazing. Can't wait to get my hands on it :P it's a pain not being at home with my lovely udk -.-

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    • #3
      Great, I'm looking forward to giving this a try.

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      • #4
        Thank you very much for this great tutorial! No codding, kismet focused, this is the way to go great finaly a gamedesigner like me can start playing arond without having to worry about coding i hope you will continue to extend kismets functionality in the future. Could you do a Part 2 of this tutorial on how to exchange the player mesh, or how you have scripted the enemys?

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        • #5
          Very cool. Thank you!

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          • #6

            Thanks Very Very Nice Tutorial

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            • #7
              That's cool, wow!

              Let's hope that this tutorial will lead to a full game at some point!

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              • #8
                Is there something missing in the download files? I don't see any video files.

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                • #9
                  this tutorial locks up for me after compiling the shaders. Would love to play with this but I can't for some reason.

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                  • #10
                    looks good but icant get anything on to udk .I downloaded it clicked on it but it says that it can't find it

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                    • #11
                      Ugh, it would be nice if i could follow this tutorial but the kismet_start.mobile level, along with the other .mobiles given here wont load for me, they just freeze up the editor and it becomes completely unresponsive. I'm really disappointed.

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                      • #12
                        Great tutorial! I've run into a roadblock though...
                        I did all the Kismet exactly as in the Tutorial video, it worked flawlessly except for one thing: Player speed multiplier variable doesn't seem to have make any difference if cranked higher than 4. There is no noticeable difference between 4 and 400, except when the player is not touching the ground.

                        I even tried opening the tutorial level and adjusting the player speed there but it made no difference there either.

                        Is there some kind of friction slider I'm missing somewhere?

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                        • #13
                          very nice tutorial,Thank you
                          I Love Epic !!!!!!!

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                          • #14
                            As much as I love Jazz and the little game that comes with it, this tutorial was horrible, as far as tutorials go.

                            The dude most of the time wasn't explaining what he was doing and just blazed through everything. I mean it's cool that you can make games really fast with just Kismet and I guess you shown it with this vid, but if your goal is to TEACH, then take into consideration that pausing and rewinding every 10 seconds or so is very annoying for somebody wanting to learn.

                            I learned more by looking at the finished game's Kismet tree and playing around with it.

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                            • #15
                              Where is I can find tutorial in which are explained from start to finish how create game for iOS.

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