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How can i set a Pawn property based on other Pawn properties?

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    How can i set a Pawn property based on other Pawn properties?

    Hello, i've built my classes and my scripts, and i'm wondering how i can set a Pawn propery, GroundSpeed for instance, based on other properties i created, like Health and Dexterity.
    I want to set Groundspeed based on health and dexterity, so, can anyone help me to do this?

    Thanks in advance!
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