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Not sure how to import multiple animations from 3DS Max to UDK

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    Not sure how to import multiple animations from 3DS Max to UDK

    Hi I'm new to 3ds max and UDK and I'm having trouble finding out how to make multiple animations in 3DS Max and then importing them into UDK as AnimSets. Can anyone explain this to me?

    #2
    To do multiple animations at once, you need to use Actor X, which is now make obsolete by FBX.
    With fbx you have to export one at a time, them import them to the animset.

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      #3
      I used Actor X and it worked but should I use animation layers to keep more than one animation in the file?

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        #4
        Animation layers? No.
        With Actor X, you bake the animations into the exporter.

        With FBX, you cannot get more than one animation at once. There may be some user made plugins I am aware of though.

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          #5
          Ok thank you.

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