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Why is my bone structure rotated?

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    Why is my bone structure rotated?

    Hey all,

    Well i tried importing two different characters and they came out fine all except for the undeniable fact that my bone structure was rotated. I have no idea how this could have happened. im using maya 2011 to animate my figure and export him. Is there any way I could rotate this in-editor?


    [IMG][/IMG]
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