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    Our new project

    Our new project!
    I can't spill too many beans just yet, but we'll be bean spillin' all over the place soon. Here's a little corner of our newest simulator map:
    [SHOT]http://content.screencast.com/users/kopar/folders/Jing/media/7c48b96f-e46b-413c-875e-a4982cc05594/PPI_Draft1.jpg[/SHOT]

    It's VERY early with preview lighting, but there's a few miles worth of highways that can be driven and we're pretty stoked about that fact alone.

    #2
    are the guard rails brushes or static meshes? because too many brushes is not good

    also looks very cool, I was thinking about making a driving simulator where i could cut people off and speed and have no consequences! looks very cool so far

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      #3
      Thanks!

      It's all static meshes with lots of instanceing and trickery. BSP is evil and doesn't work well with CAD data :P

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        #4
        UDK Archviz

        how to export a map in UDK?

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