Hi folks thought I might post details of our single and 8 person multiplayer realistic tactical FPS.
It's based off true stories from the 1879 British/Zulu war and is being developed in conjunction with No 1 Military author Damien Lewis.
From a technical viewpoint the challenge has been developing the AI squad that allows each player (British or Zulu) to command a detachment of AI soldiers or warriors around the battlefield. The AI can be split into smaller groups as each BOT can be commanded individually.
We've just released a new game trailer video or if you'd like to read more please see our IndieDB site or ZuluResponse game site.
Cheers.
p.s.
I did consider UE4 last year as development started just prior to the UE4 availabiltiy announcement but we thought it was better to proceed with UDK cause some of the stuff we are doing is not the straight out of the box stuff which we knew we could do with UDK but not with UE4.
It's based off true stories from the 1879 British/Zulu war and is being developed in conjunction with No 1 Military author Damien Lewis.
From a technical viewpoint the challenge has been developing the AI squad that allows each player (British or Zulu) to command a detachment of AI soldiers or warriors around the battlefield. The AI can be split into smaller groups as each BOT can be commanded individually.
We've just released a new game trailer video or if you'd like to read more please see our IndieDB site or ZuluResponse game site.
Cheers.
p.s.
I did consider UE4 last year as development started just prior to the UE4 availabiltiy announcement but we thought it was better to proceed with UDK cause some of the stuff we are doing is not the straight out of the box stuff which we knew we could do with UDK but not with UE4.
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