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Helm's Deep UDK

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    Helm's Deep UDK

    I'm working on the recreation of Helm's Deep and the Fortress of Hornburg from The Lord of the Rings using UDK and Blender. I plan to release it in multiple modules. In the first module I'm planning to release it as a standalone Death map game set in the fictional location of Helm's Deep from LOTR. I have plans to add more gameplay features and the cave regions in subsequent modules. I've almost finished modeling the exteriors of the fortress of Hornburg and started working on the Landscape today. You can find the latest work-in-progress screenshot here:
    http://www.moddb.com/members/stormra...k-in-progress6

    This is actually my first project. So any feedback for improvements would be appreciated. If you're interested, you can find more screenshots or details about it in my Moddb page or my blog:
    http://www.moddb.com/members/stormrage256
    http://unrealpossibilities.blogspot.in/

    #2
    Looks great Stormrage! May I suggest you make this a map for Chivalry Medieval Warfare instead? As I'm sure a lot of people would enjoy the chance to play on this map! If you need help with scripting gameplay objectives then there is a chance I know someone who will be able to help you.

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      #3
      Originally posted by Cuplacakes View Post
      Looks great Stormrage! May I suggest you make this a map for Chivalry Medieval Warfare instead? As I'm sure a lot of people would enjoy the chance to play on this map! If you need help with scripting gameplay objectives then there is a chance I know someone who will be able to help you.
      I'll hopefully be done with the first module for Helm's Deep in a few weeks. I'll release the cave areas separately in another module. If Chivalry already doesn't have one, I'll be happy to make a version of this for it. Yea sure, I'll contact you as soon as I release the initial module for testing.

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        #4
        Thanks man

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