FlutterBombs started as a landscape study where i was learning various tools in UDK. as the environment started coming to life, i decided to build an aerial combat game primarily based on butterflies. My intent is to release this for PC including support for the Oculus Rift where the player can either follow 5 different storylines, or they can enter into multiplayer combat. In the process of developing this game, I built a mobile offshoot which is a top-down survival shooter.
Here is some footage from the mobile game which will be in the app store shortly pending a few ad framework bugs as of the time of this post:
http://youtu.be/gumjSAxT-8c
more information available at:
http://flutterbombs.com
or on indieDB at:
http://www.indiedb.com/games/treehouse-project
any and all comments are welcome. feel free to drop me a line if you have some thoughts on the project!
Here is some footage from the mobile game which will be in the app store shortly pending a few ad framework bugs as of the time of this post:
http://youtu.be/gumjSAxT-8c
more information available at:
http://flutterbombs.com
or on indieDB at:
http://www.indiedb.com/games/treehouse-project
any and all comments are welcome. feel free to drop me a line if you have some thoughts on the project!
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