Could you probably be more specific, because I dont really know what you mean (e.g which tower mesh -> full name would be helpful so that I can take a look at it)?
ok , i got this problem when i try to move (working on top layer) a static mesh like the chapel... this happen only with this map
is there some function which allow "inverted mouse" i tried to modify .ini files about (this work for UT3 , where i made alot of map i started with quake 1)
but don work with UDK
about SM_church try , on top don't work..
..and derivate!
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