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Small Forest Maze Map (Mobile)

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  • replied
    Update! Short Muskets!


    It gets loud @ 0:27


    Hey guys, I released my first iOS app (Its free for now.) I'll be regularly updating this app with new features.

    Here's the link: https://itunes.apple.com/us/app/grot...5985?ls=1&mt=8

    Leave a comment:


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  • replied
    Here's update of the games' mechanics. Added CustomTimeDilation function as a method to pausing the game and some sounds as well. Still working with the script that involves AI, not as sharp as I hoped them to be lol

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  • replied
    Originally posted by TechLord View Post
    Hi McManford,

    Have you considered procedural Maze Generation?
    I have, the only drawback is it being a mobile game and lighting being a pain in the bum. But I do have it bookmarked for later use.

    Leave a comment:


  • replied
    Originally posted by Fi5h1fishy View Post
    Looks great,

    What i would say is give the player a texture of some sort of course, other than that i think that its pretty much perfect. Are the particles that are flying around either snow or flies, can't quite tell?
    They're supposed to be fireflies actually, its a particle effect from an imbue cascade tutorial, and that player mesh is gonna be replaced by something else actually. I just have that as a test dummy. Its supposed to be a mock up of nes from earthbound lol.

    Leave a comment:


  • replied
    Hi McManford,

    Have you considered procedural Maze Generation?

    Leave a comment:


  • replied
    Looks great,

    What i would say is give the player a texture of some sort of course, other than that i think that its pretty much perfect. Are the particles that are flying around either snow or flies, can't quite tell?

    Leave a comment:


  • started a topic Small Forest Maze Map (Mobile)

    Small Forest Maze Map (Mobile)

    Hey guys, I'm working on a small Forest Maze Map for a Prototype of an Action-RPG Game for iOS. The format is similiar to Zelda but with different mechanics. I'm currently focusing on creating the environment, I did create a simple draft for the code that you see in the video.


    Here are some screenshots for the map that I'm working on.





    I'm willing to listen to all Feedback, Thanks.
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