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SkyRace - iOS topdown racing/runner

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    SkyRace - iOS topdown racing/runner

    The game that was temporary named SkyRace is preparing to be released in first approximation soon (hope to see it in AppStore).

    Programmed by me It was fun to create a runner with real cars physics. Also player can destroy a lot of things, or even damage a car. Nitro and other classic "runner" attributes are included

    Few screens:

    [screenshot][/screenshot] [screenshot][/screenshot] [screenshot][/screenshot] [screenshot][/screenshot] [screenshot][/screenshot] [screenshot][/screenshot] [screenshot][/screenshot] [screenshot][/screenshot]

    Hi ufna,

    Did you eventually release the game in iOS or Android platforms?

    BTW, is it an endless runner game? If so, I'm really interested in knowing more about it, as I've been reading about UDK limitations on level streaming when creating an endless world.

    Thanks in advance!


      Hi jgg,

      This game released here:

      "Endless" structure is based on two assumptions:
      1. Teleport cars and dynamic objects from end of field to the beginning (you need to have two identical patches of static geometry with different world location to do that)
      2. Track splited onto patches which loads/unloads as streaming levels

      I've created few track "patches" which connected to each other with identical "teleportation areas". Patch selected randomly.


        Right! Thanks for your feedback! And congratulations for your game!