Hi peeps, I came across a bug in my code but decided (tentatively) that my project was at a point that merited an actual WIP, so here it is.
My project, Eye of the Abyss, is a third person adventure/slasher game in the vein of Alice: Madness Returns or the console Zelda games.
A (very brief) outline of the story is:
A young brother wander in the woods, playing and reading fairy tales. They come across a dark grove, at the centre of which stands a gnarled tree with a sword stuck in its trunk. At this point the player will choose weather the brother or sister will draw the sword, leading to the other other sibling getting imprisoned in the tree, releasing an evil entity. This evil entity must allow the remaining sibling one chance to redeem themselves before it can devour the world, so it decides to corrupt the forest, populating it with evil, twisted forms of the characters from the book of fairy tales the children carried, and the child (you) must venture through the woods defeating these perversions of innocence to save your brother/sister.
Not so quick, but hopefully that covers it.
To start with I am only doing the intro and the first enemy; Snow White.
Here are a few design pages from my design document, they read half notes, half lore. [NOTE: not all the art is mine, I am note much of an artist. I pulled images that have the look and/or feel I am going for]
[shot]http://fc08.deviantart.net/fs71/i/2013/261/9/3/slide3_by_arcanis_lupus-d6mv5e7.png[/shot]
[shot]http://fc03.deviantart.net/fs71/i/2013/261/2/b/slide4_by_arcanis_lupus-d6mv5cr.png[/shot]
[shot]http://fc09.deviantart.net/fs71/i/2013/261/7/f/slide5_by_arcanis_lupus-d6mv5b8.png[/shot]
[shot]http://fc09.deviantart.net/fs70/i/2013/261/b/5/slide6_by_arcanis_lupus-d6mv5a7.png[/shot]
[shot]http://fc08.deviantart.net/fs71/i/2013/261/b/1/slide7_by_arcanis_lupus-d6mv58i.png[/shot]
[shot]http://th05.deviantart.net/fs71/PRE/f/2013/261/f/f/slide12_by_arcanis_lupus-d6mv518.png[/shot]
Follow this link to the full design document that I am constantly updating. It should give you an idea of the visual style/design path I'm taking.
But while that stuff is important, it's not where my primary focus lies. That lies in getting all my .UC classes up to scratch. I only started learning UnrealScript this year, reading through Rachel Cordone's amazing book on the subject and diving right in.
My project, Eye of the Abyss, is a third person adventure/slasher game in the vein of Alice: Madness Returns or the console Zelda games.
A (very brief) outline of the story is:
A young brother wander in the woods, playing and reading fairy tales. They come across a dark grove, at the centre of which stands a gnarled tree with a sword stuck in its trunk. At this point the player will choose weather the brother or sister will draw the sword, leading to the other other sibling getting imprisoned in the tree, releasing an evil entity. This evil entity must allow the remaining sibling one chance to redeem themselves before it can devour the world, so it decides to corrupt the forest, populating it with evil, twisted forms of the characters from the book of fairy tales the children carried, and the child (you) must venture through the woods defeating these perversions of innocence to save your brother/sister.
Not so quick, but hopefully that covers it.
To start with I am only doing the intro and the first enemy; Snow White.
Here are a few design pages from my design document, they read half notes, half lore. [NOTE: not all the art is mine, I am note much of an artist. I pulled images that have the look and/or feel I am going for]
[shot]http://fc08.deviantart.net/fs71/i/2013/261/9/3/slide3_by_arcanis_lupus-d6mv5e7.png[/shot]
[shot]http://fc03.deviantart.net/fs71/i/2013/261/2/b/slide4_by_arcanis_lupus-d6mv5cr.png[/shot]
[shot]http://fc09.deviantart.net/fs71/i/2013/261/7/f/slide5_by_arcanis_lupus-d6mv5b8.png[/shot]
[shot]http://fc09.deviantart.net/fs70/i/2013/261/b/5/slide6_by_arcanis_lupus-d6mv5a7.png[/shot]
[shot]http://fc08.deviantart.net/fs71/i/2013/261/b/1/slide7_by_arcanis_lupus-d6mv58i.png[/shot]
[shot]http://th05.deviantart.net/fs71/PRE/f/2013/261/f/f/slide12_by_arcanis_lupus-d6mv518.png[/shot]
Follow this link to the full design document that I am constantly updating. It should give you an idea of the visual style/design path I'm taking.
But while that stuff is important, it's not where my primary focus lies. That lies in getting all my .UC classes up to scratch. I only started learning UnrealScript this year, reading through Rachel Cordone's amazing book on the subject and diving right in.
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