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Originally posted by CobaltUDK View PostHere is the video of the male model:
Seriously, this is super-high-quality work. Whatever you do, don't leave Spain. Don't leave the bank.
Do models for Indies here on the forums. Let us know your rates...
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Heh, don't like Spain, my job, or my bank... but Ubisoft don't offer me nothing for now :P
I think my models are not high quality, but are not too bad for a programmer. I need 3D artists and seems to be impossible to find anyone that can work 3 or 4 hours per day, with constance and for royalty.
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This is a system for surrounding trees, NPCs and other dynamic objects.
But after trying it works well enough as "pathfinding" in places on the map where there are no navigation mesh.
On a map of 100 km2 there are many areas without navigation mesh.
In this video there are none, all navigation are working with this system in real time.
Operation is simple, doing a trace forward and if collides with something, make additional traces on the sides to find a free way.
In principle makes two traces per second, but with one on each tick there are no apparent impact on performance.
It can work in conjunction with navigation mesh, then the traces only affect to dynamic objects.
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Originally posted by frankit View PostI think Amy P will be happy! Me on the other hand wishes it was the guys who were fully dressed
(Geez, and sorry for delaying with my answer. My job is sucking my soul off! Being an artist is meant to work long shifts, with 12 hours per day).
Cheers, Frankit ^^
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Originally posted by CobaltUDK View PostHeh, don't like Spain, my job, or my bank... but Ubisoft don't offer me nothing for now :P
I think my models are not high quality, but are not too bad for a programmer. I need 3D artists and seems to be impossible to find anyone that can work 3 or 4 hours per day, with constance and for royalty.
Did you hear about that $5 millions Epic game's founding? http://www.gamasutra.com/view/news/2...Dev_Grants.php
You can submit your project in UDK as a prototype, but finish the production in Unreal 4. Man, with your quality, you would be a promising applicant (or candidate) for it, you bet it!
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