Long time browser, first time poster. I wanted to share my recent adventures into using UDK for real time architectural visualiztion. All in all, it was a very enjoyable and rewarding process. It's certainly a viable option to use UDK to produce high quality renderings and video, and I'm striving to change the industry perception that game engines are only for bang-bang first person shooters.




Here's a link to the final video:
http://vimeo.com/user2231473/mill-valley-cabins
While it's not perfect, I think that in the overall scheme of things that it was a smashing success given that this was a fairly different workflow from your typical arch viz pipeline.




Here's a link to the final video:
http://vimeo.com/user2231473/mill-valley-cabins
While it's not perfect, I think that in the overall scheme of things that it was a smashing success given that this was a fairly different workflow from your typical arch viz pipeline.
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