UPDATE: Never End is now on the App Store! View the release thread for more info.
What is Never End?
Never End is a physics puzzler inspired by the Flash game of the same name. In Never End, you are able to change the direction of gravity to solve challenging puzzles involving switches, crushing blocks, death tiles, and more.
APRIL PROGRESS VIDEO:
iOS, more specifically native to 960x640 resolution (iPhone 4, newer iTouches). Working on a graphics system that enables up/downscaling to 480x320 and 1024x768. Retina iPad3 resolution support is not planned.
The screen is divided into 4 invisible "zones" in a rectangular 2x2 grid. Tap the bottom left to move left, bottom right to go right, top left to rotate counterclockwise, top right to rotate clockwise. In this way movement is very intuitive.
What's done already?
- Gameplay physics
- Switch/death touch-sensitive events
- Crushing block physics
- Save/points system
- Most basic UI scenes
What needs to be done?
- Settings menu
- Companion cube (Portal FTW!)
- Dynamic movers/conveyor belts
- Better collision audio and effects
- More levels! (50-100 planned)
- Music! (At least 6 tracks planned)
Planned release date:
Hopefully Winter 2012.
So...what's the cost?
$1.99. Seriously, it's gonna be a steal.
Well, that's it for now. This post will be updated as Never End work progresses, but for now feel free to share your thoughts/suggestions/criticism, any feedback will be much appreciated.