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DM-Deck Inspired Level

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    DM-Deck Inspired Level

    Hey all, I am working on a level that feels and sort of looks like DM-Deck. This will be a multiplayer deathmatch mini level. I will be updating this. This is what I have so far. Feedback and advice is encouraged. Thanks.

    Current WIP




    #2
    Rough napkin sketch of the layout, will most likely change.

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      #3
      Looking good, really a nice new map. Looks bright under the sun (on the outside) but nice atmosphere and texture details round-up. Great job so far and keep up the good work.

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        #4
        Some updates on a part of the map.







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          #5
          You could probably bump up the visual interest with a bit of color variation, maybe props that are a rich color. It looks good, but my eyes aren't drawn to any particular area of interest. Some sort of focal points around the map would make it pop.

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            #6
            Thanks for the feedback Tux Android!

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              #7
              Oh I see, I didn't think of that. Thanks for bringing that to my attention. Thanks for the feedback JessieG!

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                #8
                Updates on the the interior of the hallway. (Lighting isn't final lighting)





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                  #9
                  Fine looking map, for me it's somewhere between DM-Deck and The Ball. I,ve noticed some smoothing groups problems ( 2nd pic, cables on the walls).
                  Are you using ase or fbx for static meshes export? Fbx gives control over smoothing group export.
                  Good luck with your project.

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                    #10
                    I am using the DM-Deck meshes for this milmarg. Thanks for bringing that up to my attention. I will fix it for the next pass.

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                      #11
                      Update (still not done)

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                        #12
                        Been a while since last post. Here are some updates on my lighting pass. As always feedback is appreciated.





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