I am still decorating but seeing how much room I have after I add the player and enemies.
story behind the level:
The character sees the town as the lesser of two evils, If he stays still then the group in persute after him will surely kill him, But they avoid this town like the plauge do to it's unknown nature and that it has been told that they do not like outsiders and have been known for there vicious approach towards them. The start comes up a narrow pair of stairs that the character follows up from a barely visable trail leading up the mountains forgotten corner. The tall,grey,narrow walls suggest the towns feel of being very tight knit and wanting nothing to do with the outside world, the lack of anything modern reflects that fact and that they are doing a pretty good job at it.An occasional person darting by in the distance to take shelter from not only the player but possibly something else lurking around you get a glimpse of the monochrome colors that completely cover the resedents of the town from head to toe. The air is filled with strange kackling and shreeks that suggest that even a traditional language is no longer in use.Although they are farmers the lack of fertile feilds and anytype of food hints that they may have consorted to cannibalism and this might be the reason for there violent outburst towards outsiders.The fog that engulfs the entire mountain side never really goes away and constantly drops a sort of ash that lightly frost the tops of everything in sight. All signs point to it, this is not a friendly place and why any body would want to stay here is just as puzzleing as the towns own existance.


story behind the level:
The character sees the town as the lesser of two evils, If he stays still then the group in persute after him will surely kill him, But they avoid this town like the plauge do to it's unknown nature and that it has been told that they do not like outsiders and have been known for there vicious approach towards them. The start comes up a narrow pair of stairs that the character follows up from a barely visable trail leading up the mountains forgotten corner. The tall,grey,narrow walls suggest the towns feel of being very tight knit and wanting nothing to do with the outside world, the lack of anything modern reflects that fact and that they are doing a pretty good job at it.An occasional person darting by in the distance to take shelter from not only the player but possibly something else lurking around you get a glimpse of the monochrome colors that completely cover the resedents of the town from head to toe. The air is filled with strange kackling and shreeks that suggest that even a traditional language is no longer in use.Although they are farmers the lack of fertile feilds and anytype of food hints that they may have consorted to cannibalism and this might be the reason for there violent outburst towards outsiders.The fog that engulfs the entire mountain side never really goes away and constantly drops a sort of ash that lightly frost the tops of everything in sight. All signs point to it, this is not a friendly place and why any body would want to stay here is just as puzzleing as the towns own existance.



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