Hey guys,
I wanna share a few pictures with you to get honest critique about my very first map ever. I am working on this for a few weeks now and I had little to zero knowledge about creating real life enviroments before that.
I created this for my software engineering class. We had to create a simple game but I decided to step it up just for the sake of learing level designing work flows and get a bit deeper into modeling since Iam a programmer.
Gameplaywise its just a escapegame, you are trapped in a old spooky house and have to find a way to escape.
update1:
I didn't edit too much, since I had to go into programming.
I added a few new models, two rugs and then I added a postprocesseffect to get more contrast out of it, since it was way too colorless!
[Shot]http://i43.tinypic.com/n1rldz.jpg[/Shot]
- The rug breaks the scene up alot, it helps selling it.
- The Rays are still ugly, but better than without
[Shot]http://i44.tinypic.com/14u87jd.jpg[/Shot]
- Kitchen entrance area, still with ugly doorframe
[Shot]http://i44.tinypic.com/25u0dub.jpg[/Shot]
- Restroom: new tileshader, I found out that my bumpmap was completly off, I fixed it and the normal map too...
- I also changed lighting and increased the wall lightmap res
[Shot]http://i39.tinypic.com/35a226u.jpg[/Shot]
- the new postprocessstuff really helps this room, but the rug is a bit oversaturated
[Shot]http://i44.tinypic.com/35iuath.jpg[/Shot]
- I played with the lights in this room, but everything that looks good seems to be tot dark for a game
[Shot]http://i41.tinypic.com/2mxr1k.jpg[/Shot]
- new cuckooclock model
[Shot]http://i41.tinypic.com/s1kwic.jpg[/Shot]
- the whole entrance area with a old fuse box
again... please give me your honest opinion on what you see, what I could/should change. Tell me everything that does not work, I really appreciate it!
old pics
overall Iam pretty happy for the first enviroment I have ever created, but Iam really looking forward to some tips from you to elevate the look.
Please comment on anything you see, models, lighting, the overall look and feel and everything you see that does not work.
I also really want to get some DX11 effects into that scene, any help/comments on that?
I also did not play around with post process yet, maybe I can tweak the look a bit in the future.
So please be absolutly honest with your posts, I really wanna learn from you
thanks for posting
I wanna share a few pictures with you to get honest critique about my very first map ever. I am working on this for a few weeks now and I had little to zero knowledge about creating real life enviroments before that.
I created this for my software engineering class. We had to create a simple game but I decided to step it up just for the sake of learing level designing work flows and get a bit deeper into modeling since Iam a programmer.
Gameplaywise its just a escapegame, you are trapped in a old spooky house and have to find a way to escape.
update1:
I didn't edit too much, since I had to go into programming.
I added a few new models, two rugs and then I added a postprocesseffect to get more contrast out of it, since it was way too colorless!
[Shot]http://i43.tinypic.com/n1rldz.jpg[/Shot]
- The rug breaks the scene up alot, it helps selling it.
- The Rays are still ugly, but better than without
[Shot]http://i44.tinypic.com/14u87jd.jpg[/Shot]
- Kitchen entrance area, still with ugly doorframe
[Shot]http://i44.tinypic.com/25u0dub.jpg[/Shot]
- Restroom: new tileshader, I found out that my bumpmap was completly off, I fixed it and the normal map too...
- I also changed lighting and increased the wall lightmap res
[Shot]http://i39.tinypic.com/35a226u.jpg[/Shot]
- the new postprocessstuff really helps this room, but the rug is a bit oversaturated
[Shot]http://i44.tinypic.com/35iuath.jpg[/Shot]
- I played with the lights in this room, but everything that looks good seems to be tot dark for a game

[Shot]http://i41.tinypic.com/2mxr1k.jpg[/Shot]
- new cuckooclock model
[Shot]http://i41.tinypic.com/s1kwic.jpg[/Shot]
- the whole entrance area with a old fuse box
again... please give me your honest opinion on what you see, what I could/should change. Tell me everything that does not work, I really appreciate it!
old pics
ok here are the pics:
[Shot]http://i41.tinypic.com/28kiyoy.jpg[/Shot]
-the boxes are from UDK, there are on my replacementlist
[Shot]http://i41.tinypic.com/300bm13.jpg[/Shot]
-the doorframe is uber ugly, its on the top of my replacementlist, it was one of the first models I made
-the shelves all share the same texture, so there is a inkdrop that looks really ugly, I will make a second texture to get some alternation.
[Shot]http://i42.tinypic.com/29qkth4.jpg[/Shot]
-Iam pretty happy with the outcome of the bathroom, still a bit emty tho.
[Shot]http://i40.tinypic.com/23u5yk0.jpg[/Shot]
- pretty emtpy room with a meal elevator
[Shot]http://i44.tinypic.com/lzgxy.jpg[/Shot]
- the first room I created, Iam not happy with the lighting and stuff.
- I also used a few UDK models for that scene.
[Shot]http://i41.tinypic.com/28kiyoy.jpg[/Shot]
-the boxes are from UDK, there are on my replacementlist
[Shot]http://i41.tinypic.com/300bm13.jpg[/Shot]
-the doorframe is uber ugly, its on the top of my replacementlist, it was one of the first models I made
-the shelves all share the same texture, so there is a inkdrop that looks really ugly, I will make a second texture to get some alternation.
[Shot]http://i42.tinypic.com/29qkth4.jpg[/Shot]
-Iam pretty happy with the outcome of the bathroom, still a bit emty tho.
[Shot]http://i40.tinypic.com/23u5yk0.jpg[/Shot]
- pretty emtpy room with a meal elevator
[Shot]http://i44.tinypic.com/lzgxy.jpg[/Shot]
- the first room I created, Iam not happy with the lighting and stuff.
- I also used a few UDK models for that scene.
overall Iam pretty happy for the first enviroment I have ever created, but Iam really looking forward to some tips from you to elevate the look.
Please comment on anything you see, models, lighting, the overall look and feel and everything you see that does not work.
I also really want to get some DX11 effects into that scene, any help/comments on that?
I also did not play around with post process yet, maybe I can tweak the look a bit in the future.
So please be absolutly honest with your posts, I really wanna learn from you

thanks for posting
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