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"Shulu" Action Adventure IOS game

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    #16
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    http://forums.epicgames.com/threads/...me-Menu-Design

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      #17
      I was thinking of more like moving the "attack control stick" sideways and the character will slash left/right,
      then moving the stick downwards will result in chopping, moving the stick upwards will be stabbing, etc.

      It would feel more interactive, but probably extremely difficult to make.
      I have no clue how to make it, just sharing ideas

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        #18
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        http://forums.epicgames.com/threads/...me-Menu-Design

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          #19
          looks good...but the controls seem really complicated

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            #20
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              #21
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                #22
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                  #23
                  Originally posted by Winwarproductions View Post
                  Alright, this is a little better. It's simpler, hopefully. Also the shade icons represent how much that section is upgraded.
                  Like if the player icon is fully shaded to red then you've collected all the upgrades for the player. Same for dragon or sword mode.

                  Those hands and feet buttons was there before. They had represented punch and kick. I decided to just scratch that and go for a simple attack button.
                  Whatever mode your in whether it's dragon, or sword mode, the attack button performs that action. Throughout the game like I said you upgrade twice, so that the attack for each
                  category changes for the better.
                  Also these are not the real look of buttons.


                  Oooooooh--- I'm so going to sleep right now. lol. My brain hurts. lol.

                  [shot]http://www.michaeljcollinsdreamart.com/SATSC_Screenshots/11_08_2011Update2.jpg[/shot]
                  awesome dude!

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                    #24
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                    http://forums.epicgames.com/threads/...me-Menu-Design

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                      #25
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                        #26
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                          #27
                          awesome, I am waiting for the update

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