Hi, I have learn a lot of thing from my learning project named Zwaves and now I want to experiment a little bit the multiplayer of the UDK and learn to texturize my models.
So for that I have started another little learning project that have no name. I am curently modeling the map: little street surounded by building like the back side of a logement block, I will try to put an underground part.
So I have a small part of wall dome without texture and UVmapping and I would really like some tips from the comunity to texturize and UVmap it so it does not cause me too much problem.
here is a picture of the wall in the udk:

Some more detail:
-I use 3ds max 2010
-I know how to create materials, but I don't know how to apply multiple materials to a model
thanks for reading
So for that I have started another little learning project that have no name. I am curently modeling the map: little street surounded by building like the back side of a logement block, I will try to put an underground part.
So I have a small part of wall dome without texture and UVmapping and I would really like some tips from the comunity to texturize and UVmap it so it does not cause me too much problem.
here is a picture of the wall in the udk:

Some more detail:
-I use 3ds max 2010
-I know how to create materials, but I don't know how to apply multiple materials to a model
thanks for reading

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