Hi, here there are some pictures of my very first project in UDK. I' ve been player with Udk for a month or so after releasing Warcelona (left 4 dead 2 campaign in august) and those are the first results. I must say I am very impressed with the engine. I felt in love with the landscape systeam and the material editor. Now, I'm tweaking the clouds in the material editor. They are basically planes with a mix of channels and expressions to simulate slow movement.
The Landscape is a Landscape (lol) with a displacement and color maps generated with World Machine 2. I followed this AMAZING videotutorial.
I'm a level designer not an environment artist. The hardest part so far for me is to achieve a good looking natural mountains. This project will be released as a free "game" were the only objective is to walk the way to an old house in the middle of the Valley (walking non stop takes 15 min). Of course, the player will find a lot of environmental narrative while walking and a little story. Think about the film Mr. Nobody, the idea is similar.
Hope you like it! From now on I will post all the process.








The Landscape is a Landscape (lol) with a displacement and color maps generated with World Machine 2. I followed this AMAZING videotutorial.
I'm a level designer not an environment artist. The hardest part so far for me is to achieve a good looking natural mountains. This project will be released as a free "game" were the only objective is to walk the way to an old house in the middle of the Valley (walking non stop takes 15 min). Of course, the player will find a lot of environmental narrative while walking and a little story. Think about the film Mr. Nobody, the idea is similar.
Hope you like it! From now on I will post all the process.









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