Realtime Skin Shader SSS+Specular:
[IMG][URL=http://imageshack.us/photo/my-images/717/sssph.png/][SHOT]http://img717.imageshack.us/img717/1234/sssph.png[/SHOT][/URL[/IMG]
Oren-Nayar,optimized for cloth: (the highlights on it arent Specular!! those are the lighting model)
[IMG]
[/IMG]
Ward-Anisotropic: (The model is raw..not complete.and without normals.also after texturing it ill make the shader too suit it..)
[IMG]
[/IMG]
Oren-Nayar Silk+Human head with my skinshader:
[IMG]
[/IMG]
NFAA
Normal Filter Anti Aliasing)
[IMG]
[/IMG]
the anti aliaasing it does is very poor.ill make FXAA later or MSAA
atleast i can use the normal filter to fake the normal buffer..
curently working on ScreenSpaceGlobalIllumination
its OnepassGI(ican fake more passes)+SSAO and some ColorBleeding
[IMG][URL=http://imageshack.us/photo/my-images/717/sssph.png/][SHOT]http://img717.imageshack.us/img717/1234/sssph.png[/SHOT][/URL[/IMG]
Oren-Nayar,optimized for cloth: (the highlights on it arent Specular!! those are the lighting model)
[IMG]

Ward-Anisotropic: (The model is raw..not complete.and without normals.also after texturing it ill make the shader too suit it..)
[IMG]

Oren-Nayar Silk+Human head with my skinshader:
[IMG]

NFAA

[IMG]

the anti aliaasing it does is very poor.ill make FXAA later or MSAA
atleast i can use the normal filter to fake the normal buffer..
curently working on ScreenSpaceGlobalIllumination
its OnepassGI(ican fake more passes)+SSAO and some ColorBleeding
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