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Nikola Tesla`s Laboratory, Long Island - Video Update

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  • replied
    wow . the materials look very real.

    how have you done the lighting , is there a post processing chain ?

    any tips for world/lightmass settings ?

    or making materials?

    thanks.

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  • replied
    I like the saturated colors and high contrast. It looks fantastic.

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  • replied
    Thank you!

    yes, UDK light mktwo

    more screens of upcoming ...


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  • replied
    Did you light it in UDK? If so, that's amaaaaaazing ;o
    Looks so good! And great materials too!

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  • replied
    Looking really great guys.

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  • replied
    Boiler room almost finished, a little bit work on materials left:





    We have started main laboratory room with patents:


    Greetings
    Nikola

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  • replied
    Working on lightning and materials



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  • replied
    Thank you...
    We have softened Normals and thats why it look so smooth. For now scene has around 360000 tris, I think thats not to much for today graphic cards. We will try to optimize it with textures and materials. This is not a shot from UDK, as soon as we finish UV`s it will be imported.

    UDK is awesome !!!!



    greetings
    Nikola

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  • replied
    I love your tesla work.
    Please make a game so I can play it!
    So many cool possibilities.

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  • replied
    I know its hard to make something truly beautiul in the unreal engine, especially when competing with graphical giants like CryEngine 2 (CryEngine 3 is TERRIBLE) and the Chrome Engine (Call of Juarez 1 & 2), BUT, it can be done. I mean look at Uncharted 2. You'd be hard pressed to find a game that looks better than that, but they do exist (Heavy Rain & God of War 3 etc).

    I still believe that the UE3 has some tricks up its sleeve. Sure it might not be on top of the pyramid in terms of graphics anymore, like it used to be back in the day, but its still probably the best game engine on the gaming scene, thats why atleast 70% of all the best games, turn out to have been made with the UE! Plus with the new DX11 advancements, things are looking pretty **** sexy.

    This is looking real nice BTW, the landscape scenes remind me of STALKER. Are the final few screenshots taken from UDK or a modelling program? They look like they contain a HELL of a lot of poly's or tri's, I literally cant see any hard edges in the curvature of these models! That must look great in realtime motion

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  • replied
    First room modeling almost finished

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  • replied

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  • replied
    Originally posted by Jarro View Post
    I've lost the line of reality. Looks like real photo
    I thought it was a real photo until i read your comment and looked again xD

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  • replied
    thz shashanks18, we are working hard ...

    some more tests ...



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  • replied
    the video looks pretty cool there mate good work!!!

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