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Nikola Tesla`s Laboratory, Long Island - Video Update

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    Nikola Tesla`s Laboratory, Long Island - Video Update

    Hi all,

    This is something new that we are making "Long Island Tesla's laboratory"

    The famous "Tesla Tower" and Tesla Laboratory was built by Nikola Tesla from 1901 to 1905, in Shoreham, Long Island. It was intended to become the first broadcasting system in the world. The tower's purpose was also to transmit electrical energy without wires from the huge electricity reserve in Niagara Falls, and transmitted through the Ionosphere and the ground to the whole planet. Tesla wanted to saturate the surface of the globe with electricity for global use. The financer of the huge project was JP Morgan, who later asked how are we going to charge consumers for this electricity? Without a clear answer to this question, Morgan discontinued financial support for Wardenclyffe Tower.
    Environment modeling: Vladimir Jaksic, Marko Novakovic, Milos Novakovic

    Youtube video:
    http://youtu.be/Xs-eR46hw-I






    Right now we are populating indoor of the laboratory with Tesla's inventions



    Greetings
    Nikola

    #2
    It's looking really nice. I've always been a huge Tesla fan.

    Now you just need to make this
    [shot]http://manasto.tumblr.com/photo/1280/103541251/1/Tp0n9oElyn3ftqd550bZp87G[/shot]

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      #3
      Thz micahpharoh,
      ur pic is from laboratory Colorado Springs. We have allready done that. I'll upload that scene later. Lightnning is done also

      Colorado Springs UDK :

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        #4
        I've lost the line of reality. Looks like real photo

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          #5
          ^^ this

          Colorado is looking great

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            #6
            Great set pieces. Just a thought, but what if you made the map at night and had the giant Tesla coil running and shooting electricity. Great tesla coil structure.

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              #7
              thz ppl,
              as soon as we finish indoor ill play with electricity and night scene, good idea

              Static meshes was made in Maya:

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                #8
                Are you -positive- that second picture is from UDK!??!?!?

                I really want to see this

                Comment


                  #9
                  yes, that was some developing shot in UDK.

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                    #10
                    more shots :







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                      #11
                      That really looks almost realistic :O. Only thing I can say is that it looks like a photo has been taken and its had a kinda "cartoony" effect on it. BY that I just mean the buildings brcks looks maybe a little to bright but other than that I would say perfect so far

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                        #12
                        Agree, this is without post and dx11 (displacement, bokeh etc), just render tune.

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                          #13
                          Question - Is it realtime?
                          Achieving that kind of quality is no small feat on its own, but optimizing it to run in realtime is nothing short of amazing.

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                            #14
                            Yes RT, FPS is very good, thz

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                              #15
                              I'm with everyone else on this, I thought your second photo was a real picture at first. Good work, really nice lighting.

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