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    DFK Racing

    Hey,
    Two of my friends and I are in our final year studying game art at University. For our final project we decided to make an action racing game concept. We are all creating vehicles, characters and environment assets and I am also doing the coding. It's not a game that will be finished anytime soon, it's simply a concept for our project which ends in a couple of months. After that, who knows! Here's some info, I hope you like it.

    Back Story
    A famous Human author once wrote, “To survive it is often necessary to fight and to fight you have to dirty yourself”. This is true now, more than ever before. Not just for the humans but for all life in the galaxy they share.

    This home, this small part of space has many names throughout the hundreds of races that inhabit it. “The road to nowhere”, “Heaven's Embrace”, “The Fort of Gwydion” and of course “The Milky Way”. Some see it for what it is, a small insignificant part of the Universe. Others look upon it as heaven itself created by an almighty god. However it is regarded, one simple fact applies to all life within. It is home, and one which no living thing can do without.

    For millions of years it has been taken for granted. Very few worried for life outside of their planets and colonies. But now the end has arrived. The fate of all life in the galaxy is doomed. The black hole in its centre has been growing since the dawn of time, churning with infinite chaos and always starving of time and space. And now it seems, life itself is on the menu. For so long it seemed like a distant beast of no threat to anyone, but the beast grows, wandering in all directions with no bias or blind spot. It hunts everything, everywhere, for eternity and there's no escaping it.

    The only solace intelligent life has is that, with enough currency, you can get far enough away to live out the rest of your life. And hope, that future generations can keep escaping this terrible fate. Some of the richest and most important figures from across the galaxy left long ago bearing only a few close possessions and a guilty conscience for the ones left behind.

    It is perhaps not surprising, that in these dire times, a new form of entertainment arose. If death is inevitable why not enjoy the time you have. Calling it entertainment however, is debatable at best. But no matter how one sees it, it's certainly popular.

    One of the most common features of evolution, throughout the galaxy, is the need or desire to be faster than another living thing. Perhaps just as common, is the general idea of competition. Where individuals or groups of at least similar ability compete with one and other in order to become a champion in their field. This idea however, does not always apply with this new found “sport”. Desperate men with no chance of survival, never mind winning, take part without a hope of getting the spoils. If there was ever good reason to empathise with someone for at least trying, now is more appropriate than ever. Even the contenders who find success have little chance of winning enough credits to secure their passage into galaxies beyond.

    Ruthless and unforgiving, the contenders race, in most cases, to their deaths, with only three simple goals in mind. Keep their vehicle working, keep winning and ironically no more important than the others, stay alive. The races take place throughout the galaxy in treacherous lands and unimaginable danger. The rules are vague and profoundly pointless. The organisers, unknown to everyone, are the only live spectators. And the entrance fee...free...of course!

    This is “DFK Racing”

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    Brief Description of Gameplay



    DFK Racing is an action racing game. It can be compared to games such as Mario Kart, Blur & Carmageddon.

    In DFK, Racers compete in an endurance style race where being first over the line doesn't guarantee success. Racers must also collect "Scrap" as they race around the track. On each track exists a "Scrap Processing Area" where players leave their vehicles and compete to control the area, King of the Hill style, so they can process their scrap.

    Racers can choose between 3 classes of vehicle. Light, Medium and Heavy. Light vehicles are the fastest but have the least armor and scrap capacity, while heavy vehicles are slower but are able to carry more scrap and take more damage. Heavy vehicles are also easier to drive. Medium class vehicles are somewhere inbetween these two.

    Finishing the race gives each player a bonus to the scrap they processed, while all players lose a percentage depending on how far behind first place they finished. This system allows for Heavier vehicles to win a race even if they don't come first. Think the tortoise and the hare only much faster and more violent.

    Players also get scrap bonuses for other actions, such as destroying other player vehicles and killing them when skirmishing for the scrap processor.

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    Current Features in Progress

    (Many features are still work in progress)

    Players spawn on a start grid in a vehicle
    Checkpoints and Lap system
    Track respawn system (when vehicle is destroyed)
    Scrap pickup system
    Scrap Processing system
    Vehicle weapon pickup system
    Hud system

    3x Custom vehicles
    3x Custom characters
    Many custom environment assets
    1x Race track
    Very simple racing AI

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    I'll be uploading more images and videos as soon as I get some off the other guys.

    Coldario Forge Race Track


    Quadbike Vehicle


    Gwen Character


    Rally Car Vehicle
    Coming Soon!

    Punk Character


    Hover Tank Vehicle


    Butch Character


    Scrap Pickup/Processing
    http://www.youtube.com/dannrees#p/a/u/1/QJlgNldVxDE

    Please remember that none of these are finished More to come soon!

    #2
    reserved
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    Comment


      #3
      reserved
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      Comment


        #4
        Looking good guys

        Comment


          #5
          Looking gooood

          Comment


            #6
            http://www.youtube.com/watch?v=xTrP2QRfW0o

            Here's a preview of DFK Racing track Coldario Forge. Nowhere near finished and some weird issues with the hover tank wobble and bots not knowing when to start ^_^ I'm guessing it's something to do with replication..the AI is really basic at the moment anyway. The camera culling on the hair is somewhat annoying also. And yes those tube are just there temporarily :P

            Awesome music is "On Fire" by Parameters

            Comment


              #7
              looks good

              Comment


                #8
                Hello, I'm trying to build vehicles as your motorcycle, I want the pawn to be seen when is on the vehicle and to have a sit on the vehicle as seen on your video of the motorcycle, do you have any tutorial or coul teach me how to do it, I'm myself trying another kind of racing game and we could be of mutual help.

                Thanks gor your time

                Comment


                  #9
                  Originally posted by grahf_the_seeker View Post
                  Hello, I'm trying to build vehicles as your motorcycle, I want the pawn to be seen when is on the vehicle and to have a sit on the vehicle as seen on your video of the motorcycle, do you have any tutorial or coul teach me how to do it, I'm myself trying another kind of racing game and we could be of mutual help.

                  Thanks gor your time
                  Check out some of these variables in the vehicle class.

                  DrivingAnim=QuadBike_Idle <--------This is my custom pose "animation". Just one frame. The character has the extra anim set which contains this pose set in their respective class.
                  bAttachDriver=true
                  bDriverIsVisible=true

                  Comment


                    #10
                    We're getting carboard cutouts of our characters for a display in Uni. So I made a quick wallpaper out of them ^_^

                    http://acidtsunami.deviantart.com/ar...aper-208132678

                    Comment


                      #11
                      Hello again people of DFK racing, your previous tip was very good, but I still have some vehicle issues, I hope you have some time to help me out

                      I have been creating some vehicles of my own, but they seem to be floating on the air or in some cases working like some parts are undergound the level making them o slow to move. In any case I don't see any of the wheels moving neither

                      I'm using the base class for my vehicle,a factory class, a content class nd a personal utWheel class. Do you have any tip to give or some tutorials that had help you make your own vehicles??

                      Thank you in advance for your time and help

                      Comment


                        #12
                        Originally posted by grahf_the_seeker View Post
                        Hello again people of DFK racing, your previous tip was very good, but I still have some vehicle issues, I hope you have some time to help me out

                        I have been creating some vehicles of my own, but they seem to be floating on the air or in some cases working like some parts are undergound the level making them o slow to move. In any case I don't see any of the wheels moving neither

                        I'm using the base class for my vehicle,a factory class, a content class nd a personal utWheel class. Do you have any tip to give or some tutorials that had help you make your own vehicles??

                        Thank you in advance for your time and help
                        Hmm. Some strange problems you have there. Off the top of my head you should check your vehicle anim tree, make sure your bones on your vehicle rig are named correctly if your using a copy of the scorpion anim tree. Also check the physics asset of the vehicle. You might also want to check the root location and modify it in your 3d package or try offsetting in your vehicle class.

                        Comment


                          #13
                          how do I offset my vehicle class???

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