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HLSL ToneMapping

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    HLSL ToneMapping

    hi. ibegan to work on a medieval game about ancient russia(russ)and when i almost finshed the soldier model.i decided to work on some shaders.the fist is ToneMapping:[SHOT]http://img97.imageshack.us/img97/4808/hlsltonemapping.png[/SHOT]

    its isnt perfect but it makes the scene more beautiful. credit for chris schiefer that helped me a bit two months ago..dude please be online i still need you

    #2
    now i also added the gamma so i can control the more dark regions of the scene.but its better without it

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      #3
      [SHOT]http://img714.imageshack.us/img714/7412/tmapgamma.png[/SHOT]

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        #4
        looks great. I always want to point out, though, that you should be careful not to completely get rid of the natural contrast in a scene, though. And your "Gamma" shot looks really... bloomy. But it still looks great overall. I can tell that with some more time this will look fantastic.

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          #5
          thank you .iwill keep working on it as well as on other shaders and my game.actually it isnt the real gamma.i just did a test

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