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Medieval Island City

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    Medieval Island City

    Hey Guys
    I Always wanted to create a Medieval City that's attacked by hundreds of ships from the sea.
    But my capabilities in rendering stuff in 3ds max have always been kinda limited and so i decided to give the UDK a try, for beeing able to move around in a scene always compensates lacking skill in visual detail :P

    so here you go, it's only a rough start.
    (As you might see i am using multi/subobject texturing for i can't stand the way UVWunwrap is done :P If anybody knows a plugin or script that makes unwrapping barable, please post it for i won't get around unrwapping when it comes to the ships etc :/)

    [SHOT]http://img214.imageshack.us/img214/521/island3f.jpg[/SHOT]

    [SHOT]http://img98.imageshack.us/f/island5.jpg/[/SHOT]

    [SHOT]http://img228.imageshack.us/f/island6.jpg/[/SHOT]

    [SHOT]http://img836.imageshack.us/f/island1w.jpg/[/SHOT]

    [SHOT]http://img5.imageshack.us/f/island2l.jpg/[/SHOT]

    [SHOT]http://img218.imageshack.us/f/island4.jpg/[/SHOT]

    #2
    Oh cool. I like this. All you need are some random people walking around. Roosters, getting in the way. All that cool stuff to help bring it to life. You pretty much got everything else. Whatever the story is, everything looks cool.

    Some of your scenes have a mixer of Medieval times and a little bit modern. lol. Those are some fancy houses. Cool work.

    Also I hope those windmills are animated.

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