Hmm, I am not quite sure, but it looks like you have taken the screenshots using a camera, rather than print screening.
I guess this comment means im in the right way, since im coding my own lens effects
I didnt use any camera to capture it. Thats whats shown in the monitor.
This looks really good, but I'd like to see the effects in a map with a bit more color variation in it (GDC_FeaturesDemo with part of the mountains visible?), to see how the post processes affect those.
Not to sound like an ***, but you have three topics about the Lighthouse scene and the post processes in it. It would be really good if you stick with just one, so it's easier to keep track of the updates and replies to =/
Also, as I mentioned in your other post, I would really like to see your bleach bypass by itself on the DM-Deck level, to see how it compares to IndependtSoul's version, and the one I did in Photoshop.
Well, im posting now in two threads, LightHouse (this one) and PostProcess. Using the same scene as demo doesnt mean im talking about the lighthouse in both, hehe. But if its better, i will use a different map for post processes.
Oh, I see. I thought both threads were about the post processes and the Lighthouse, since this one displayed the list of the post processes added to it
I hugely appreciate you took the time to take the screenshots for my sake, and I must say that's the best bleach bypass I've seen soo far in UDK. The white still gets a bit blown out, which is a bit sad since it makes you loose detail in the picture.
And I'm really impressed by your cross-processing. Thumbs up!
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